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About this game
A key, an exit and a pair of tiny heroes sit among bright rainbow platforms. Use double jumps to reach higher ledges and coordinate both characters along the route. Green can disable lasers, while bats and slimes add hazards beyond the platform gaps. Keys unlock the doors that lead onward.
- Green can disable lasers.
- Keys unlock doors.
- Double jumps help reach higher platforms.
- The publisher lists bats and slimes as hazards.
Find another two-player adventure in the Fireboy and Watergirl collection.
Publisher details ↗How to play
- Red: A and D to move; W to jump.
- Green: left and right arrow keys to move; up arrow to jump.
- Press the jump key again in the air for a double jump. Mobile: use touch controls.
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